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Title: Darkpaladindude's Dark Paladin Deck
Description: Needs some tweaking


darkpaladindude - March 15, 2007 02:01 PM (GMT)
Fusions
Dark Paladin 2
Twin Headed Thunder Dragon


Tribute Monsters

Buster Blader
Dark Magician 2
Thunder Dragon 3 (cost for paladin or 2800 fusion monster, also deck thinner, usually have 1 on the first hand)


Non-Tribute Monsters

Skilled Dark Magician
Skilled White Magician
Snipe Hunter
Sangan
Spirit Reaper
Night Assailant
Old Vindictive Magician 2
Apprentice Magician 2
Magical Merchant 2
Treeborn Frog (it seems to work against me while I have decree up, so I'm thinking of switching it with twin headed behemoth, it only works once but it'll also charge my Paladin)


Spell Cards

Emblem of Dragon Destroyer
Snatch Steal
Mystical Space Typhoon
Magical Mallet
Nobleman of Crossout
Book of Moon
Giant Trunade
Heavy Storm
Terraforming
Creature Swap
Premature Burial
Swords of Revealing Light
Fusion Gate 2
Fissure 2


Trap Cards

Royal Decree (have to find another one)
Call of the Haunted
Return from the Different Dimension
Sakuretsu Armor 2


Any suggestions would be appreciated.

Lord Hokage Josh - March 15, 2007 02:05 PM (GMT)
QUOTE (darkpaladindude @ Mar 15 2007, 08:01 AM)
Fusions
Dark Paladin 2
Twin Headed Thunder Dragon


Tribute Monsters

Buster Blader
Dark Magician 2
Thunder Dragon 3 (cost for paladin or 2800 fusion monster, also deck thinner, usually have 1 on the first hand)


Non-Tribute Monsters

Skilled Dark Magician
Skilled White Magician
Snipe Hunter
Sangan
Spirit Reaper
Night Assailant
Old Vindictive Magician 2
Apprentice Magician 2
Magical Merchant 2
Treeborn Frog (it seems to work against me while I have decree up, so I'm thinking of switching it with twin headed behemoth, it only works once but it'll also charge my Paladin)


Spell Cards

Emblem of Dragon Destroyer
Snatch Steal
Mystical Space Typhoon
Magical Mallet
Nobleman of Crossout
Book of Moon
Giant Trunade
Heavy Storm
Terraforming
Creature Swap
Premature Burial
Swords of Revealing Light
Fusion Gate 2
Fissure 2


Trap Cards

Royal Decree (have to find another one)
Call of the Haunted
Return from the Different Dimension
Sakuretsu Armor 2


Any suggestions would be appreciated.

What type of deck do you want?

I'll make it into that deck. =)

darkpaladindude - March 15, 2007 02:09 PM (GMT)
This is a Dark Paladin deck

rgon_technical - May 5, 2008 04:03 PM (GMT)
Hi there! I'm also a (super duper) fan of dark magician and dark magician girl ans then now, i end up using a paladin deck.

It's really hard to build a paladin deck as of these days because many other decks are really powerful than this and magician of faith and breaker are banned. (it hurts a lot!) . but i know this deck can overcome those with some tweakings.

my paladin deck ends up to be a fusion/virus that runs combo on remove on play.

first, i recomend u to add dark magician of chaos and dedication thru light and darkness. (this really helped me a lot,). u can use dedication to save ur dark magician from targeting with dedication as well (which i often used).


adding up 3 thunder dragon is good, i've also have thought of it but i can't think of a way to prevent bad draw with that card and using them effectively other than (it gives u +1 and can be used to discard). the fusion summon is one solution to having two thunder dragon stuck up on ur hand. adding up card destruction may be a safe play too to prevent ur hand stucked up from tribute monsters.

i'd also suggest that u use fusion substitute (if, you want bcoz i made fusion combos with that).

> SANWITCH = sangan + with of the black forest
> REAPER OF THE NIGHTMARE? = spirit reaper + nightmare horse
etc..
> Dark flare knight = dark magician + flame swirdsman
(since witch is banned, flame swordsman is a fusion monster, and u don't nid the nightmare horse to add in ur deck, a fusion substitue may do the job)

if u think of any other combinations, please post it here beacuse i'm in need of very flexible fusions monsters that can be summoned.


2nd, since ur using fusion gate, understand that it will be remved from play. use
>return from different dimension to bring back the fusion materials and u can again use fusion gate to fusion summon!

that's one of my remove from play combo.
Also..

rgon_technical - May 5, 2008 04:18 PM (GMT)
updated:

i don't see why u put sniper hunter, and magical merchant. instead, think of other cards that will speed up ur deck bcoz my problem is also the speed. you should summon as quick as possible ur dark magician to the field everytime)

since u listed ur deck, i may also list my deck. i'm also in nid of cards that can fit the flexibiliyt of my deck, here it goes.

fusion monsters:
dark paladin
reaper of the nightware
sanwitch
-> all cyber related fusion (cymeratech twin, fortress,..)
ultimate blue eyes white dragon
des koala


tributes: 5
dark magician of chaos
dark magician
dark magician
magical marionette (i put it here bcoz also of magician's circle)
jinzo


monster: 15
skilled dark magician
skilled dark magician
skilled dark magician
spirit reaper
twin headed behemoth (+1 dragon for paladin / tribute)
treeborn frog (tribute)
sangan
apprentice magician
apprentice magician
apprentice magician
old vindictive
old vindictive
the dark - hex sealed fusion
the dark - hex sealed fusion
strike ninja


magic: 20

fusion gate
fusion gate
terraforming
heavy storm
mystical space typhoon
lightning vortex
toon index
toon index
toon index
enemy controller
premature burial
monster reborn
ddr (revive from remove from play)
dark magician curtain
dedication thru light and darkness
fires of doomsday
swords of revealing light
pot of avarice
magical dimension
magical dimension


traps: 10

crush card virus
mirror force
torrential tribute
sakuretsu armor
raigeki break
torrential tribute
return from different dimension
return from different dimension
skull lair (removing monsters)
magician's circle
card destruction


side deck:
spell shield type 8
magic cylinder
masked sorcerer (anti-gadget :P )
amazoness tiger
skill drain
royal decree
king of the swamp
king of the swamp
polymeriztaion
polymerization
crystal seer
reasoning
monster gate
injection fairy lily
tribe infecting virus



rgon_technical

rgon_technical - May 5, 2008 04:22 PM (GMT)
oh , i remeber. i use also enemy controller.

and for the trap card lock, i inserted jinzo. i'm thinking of a lock that will prevent opponent to use magic card (w/c paladin does) , trap card (jinzo or royal decree may do) and im searching for the effect ones... i can't complete the lock~ does anyone know how to add (effect) lock to this deck? thnx in advance

btw, isn't snatch steal in the forbidden list????

Flame Champion - May 5, 2008 04:40 PM (GMT)
wow...this thread is on the road to a train wreck...

here. Dark Paladin, Advanced Format

3 Elemental hero - Prisma
3 King of the Swamp
3 Dark Magician
3 Buster Blader

3 Fusion Gate
3 Reasoning
2 Lightning Vortex
2 Reinforcement of the Army
2 Magical Stone Excavation
2 Polymerization
1 Mystical Space Typhoon
1 Dimension Fusion
1 Premature Burial
1 Monster Reborn
1 Giant Trunade
1 Heavy Storm
1 Terraforming
1 De-Fusion

3 Legacy of Yata Garasu
3 Reckless Greed

rgon_technical - May 6, 2008 08:32 PM (GMT)
Please look ,y deck above for the updates i made
thanks for the help also cross clown :) except for having 3 dark magician and 3 buster blader will often give u a bad hand.

i really need cards that may help in relevance to the remove from play strategy. skull lair, strike ninja, the fusion gate the using return from different dimension. Currently, i'm testing it with my other proxy decks and eventually, it worked out. now, im having problem which cards would i remove from my deck to put this two cards :P i'm thinking of replacing pot of avarice for chaos greed but for chaos end, i still don't know.

i also nid other fusion monsters that would helo set up the combo (other than sanwitch, spirit reaper, and dark flare knight which the three of them can be speciall summon, not fuision summon, by the dark hex sealed fusion).

thnx for adnvance in help :P




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