Soldier Ant
****
1900/1400
earth/insect
effect: this card cannot be destroyed as a result of battle. Destroy any monster that battles with this card at the end of the damage step.
Fire Ant
***
500/1000
fire/insect
Flip: destroy one monster on your opponent's side of the field and inflict damage to their lifepoints equal to the attack of the selected monster.
Worker Ant
****
1500/1500
Earth/insect
when this card is sent to the graveyard, select one insect-type monster from your deck with "ant" in it's name, and add it to your hand.. If this card was destroyed as a result of battle, you may special summon the selected card to your side of the field instead.
Drone Queen
**********
2500/2000
Earth/insect
effect: This card can only be special summoned by removing 5 insect-type monsters in your graveyard from play. Once per turn, during your end phase, you may special summon one "ant drone" token (earth/insect/lv1/0/0) to your opponent's side of the field in attack position.(these tokens may not attack or be used for a tribute summon). When an "ant drone" token is destroyed, your opponent skips his/her next draw phase.
Ant Hill
Field Spell
During either player's draw phase, instead of drawing they may select one insect type monster from their deck with an attack of 1500 or less and add it to their hand. (shuffle the deck afterwards)
Ant Colony Instinct
Quickplay Spell
increase the attack of all insect type monsters on your side of the field by 1000. during the endphase of this turn, switch all face up insect monsters on your side of the field to defense position. If any monsters on your side of the field are destroyed during your opponent's next turn, destroy all face up monsters on your side of the field.
Hell Pincer
Trap
select one insect type monster on your side of the field as a tribute to destroy all monsters on the field with less than or equal attack to the selected monster and inflict damage to both player's lifepoints equal to the number of monsters destroyed X 300 (not counting the tributed monster).