Title: Foundry:halo 3 (for Those Who Have It)
Description: What have <i>you</i> made?
Vincent K - December 15, 2007 01:15 AM (GMT)
I'm just curious what people have made at this point.
So far, I've only got two things: an attempt to remake a classic Halo map that cannot be done, and a maze that [should] make for some frantic CTF fun.
elearu - December 15, 2007 02:01 AM (GMT)
I've made nothing I've liked so far.
I'm thinking of making large tunnel with shield doors and boxes but meh.
honestly I have too many half baked ideas to complete anything.
Gilfer - December 15, 2007 06:04 PM (GMT)
I really done like the way it works. If I click on the end of something, I want to be hanging on the end. Not the puppy middle.
But making a pile of all the explosives possible and putting a grav lift under them is win.
elearu - December 17, 2007 01:27 AM (GMT)
| QUOTE (Gilfer @ Dec 15 2007, 01:04 PM) |
I really done like the way it works. If I click on the end of something, I want to be hanging on the end. Not the puppy middle.
But making a pile of all the explosives possible and putting a grav lift under them is win. |
better is making everyone stuck in a small room with all explosives on a gravlift.
chaosmage - December 17, 2007 01:38 AM (GMT)
My brother and his friends made the desert level(whatever it's called) so that it was a race course with trip mines all over the place.
Numel - December 17, 2007 02:29 AM (GMT)
I'm going to attempt remaking a Goldeneye level. Not sure which one yet.
Vincent K - December 17, 2007 05:35 PM (GMT)
| QUOTE (Numel @ Dec 16 2007, 08:29 PM) |
| I'm going to attempt remaking a Goldeneye level. Not sure which one yet. |
Haha. That's weird, because I played a remake of the Goldeneye level Complex the other day. It's been ages since I played that map, but I remember the look of it, not the layout. I eventually managed to jump my way on top of the map with the Sniper Rifle.
And speaking of rooms filled with explosives, I had a bunch of unused room left in one of the maps I made, so I thought: if someone manages to get out of the level, I want them to regret it.
So, I filled the room with fusion coils and propane tanks. A single grenade = chain reaction of death. Then I decided it would cause too much lag and blocked the area off, so now you can't get out.
TopDecking Samurai - December 18, 2007 02:56 AM (GMT)
Im going to try to redo the Gears of War map Gridlock.
elearu - December 18, 2007 03:30 PM (GMT)
| QUOTE (TopDecking Samurai @ Dec 17 2007, 09:56 PM) |
| Im going to try to redo the Gears of War map Gridlock. |
send that to me if you get a decent on, you'll probably run out of space unfortunately because gridlock was huge, unlike foundry.
I think gears escalation could be possible with all the stairs usable on foundry.
Vincent K - December 18, 2007 05:16 PM (GMT)
So, let's see...recently I made a map for One Bomb.
It's pirate themed. Yar. The pirates need to defend their "ship", and by "ship" I mean base, from the attackers, lest they plant the bomb and destroy it.
Primary weapons are Plasma Swords, but you can find a few firearms on the map; the sword becomes critical once you're working your way in to the ship.
TopDecking Samurai - December 20, 2007 03:31 AM (GMT)
| QUOTE (elearu @ Dec 18 2007, 10:30 AM) |
send that to me if you get a decent on, you'll probably run out of space unfortunately because gridlock was huge, unlike foundry.
I think gears escalation could be possible with all the stairs usable on foundry. |
Dang I might have to scale it down a bit! Fuel rod or Bazooka for Boomshot?
elearu - December 20, 2007 05:25 AM (GMT)
| QUOTE (TopDecking Samurai @ Dec 19 2007, 10:31 PM) |
| QUOTE (elearu @ Dec 18 2007, 10:30 AM) | send that to me if you get a decent on, you'll probably run out of space unfortunately because gridlock was huge, unlike foundry.
I think gears escalation could be possible with all the stairs usable on foundry. |
Dang I might have to scale it down a bit! Fuel rod or Bazooka for Boomshot?
|
Rocket launcher but with only two shots in it.
battle rifles over hammerbursts.
plasma grenades where the other grenades would go.
starting weapons assault rifle and shotgun with pistols placed near spawn. no starting grenades.
TopDecking Samurai - December 20, 2007 11:39 PM (GMT)
| QUOTE (elearu @ Dec 20 2007, 12:25 AM) |
| QUOTE (TopDecking Samurai @ Dec 19 2007, 10:31 PM) | | QUOTE (elearu @ Dec 18 2007, 10:30 AM) | send that to me if you get a decent on, you'll probably run out of space unfortunately because gridlock was huge, unlike foundry.
I think gears escalation could be possible with all the stairs usable on foundry. |
Dang I might have to scale it down a bit! Fuel rod or Bazooka for Boomshot?
|
Rocket launcher but with only two shots in it.
battle rifles over hammerbursts.
plasma grenades where the other grenades would go.
starting weapons assault rifle and shotgun with pistols placed near spawn. no starting grenades.
|
Thats perfect. I just need to get the spacing right. Work in progress I say it needs a few more weeks LoL!
elearu - December 21, 2007 05:40 AM (GMT)
also i'd consider lowering jumping ability, since gears couldn't jump. however this makes things considerably easier for br/sniper kills since you have no way to slide into cover or roll like gears. a medium would need to be found.
Gilfer - December 22, 2007 02:01 AM (GMT)
| QUOTE (elearu @ Dec 20 2007, 11:40 PM) |
| also i'd consider lowering jumping ability, since gears couldn't jump. however this makes things considerably easier for br/sniper kills since you have no way to slide into cover or roll like gears. a medium would need to be found. |
The medium is playing Gears.
elearu - December 22, 2007 07:05 AM (GMT)
**** that its not as cool/