Title: Burn Is Back!
Description: [/[/[Burn Deck 16.0]/]/]
The Prince of Persia God - April 16, 2008 12:28 AM (GMT)
[/[/[Burn Deck / 42]/]/]
MONSTERS / 13
Lava Golem x2
Solar Flame Dragon x3
Stealth Bird x3
Des Lacooda x3
Spirit Reaper
Marshmallon
TRAPS / 7
Gravity Bind
Secret Barrel x3
Solemn Judgment
Forced Back x2
SPELLS / 22
Swords of Revealing Light
Tremendous Fire x2
Nightmare's Steelcage x3
Limit Level Area-B
Messenger of Peace x3
Wave Motion Cannon x3
Chain Strike
Book of Moon
Scapegoat
Poison of the Old Man x3
Enemy Controller x3
The Sonic God - April 16, 2008 03:58 AM (GMT)
That bastard Marshmallon has been seen in a lot of decks I played against.
Without removal, it's a nice wall, and very annoying.
Flame Champion - April 16, 2008 04:36 AM (GMT)
drop the messengers, forced backs and tremendous fires for more trap burn options and 2 more solemns.
The Prince of Persia God - April 16, 2008 04:56 PM (GMT)
| QUOTE (Flame Champion @ Apr 15 2008, 10:36 PM) |
| drop the messengers, forced backs and tremendous fires for more trap burn options and 2 more solemns. |
Would that be smart? It just there are alot of trap negaters now and I don't want to be pwned.
Allthough I haven't played in a tournament in over a year so I really don't know the meta around me anymore.
Flame Champion - April 16, 2008 07:15 PM (GMT)
| QUOTE (The Prince of Persia God @ Apr 16 2008, 11:56 AM) |
Would that be smart? It just there are alot of trap negaters now and I don't want to be pwned.
Allthough I haven't played in a tournament in over a year so I really don't know the meta around me anymore. |
the only trap negaters i can think of that are commonly run are jinzo, royal decree (which is not run very often in this meta) and dark bribe. Any of those cards will stop any of traps, regardless. Just don't play solemn when they have unknown s/t's in the zone.
stain - April 20, 2008 01:31 PM (GMT)
the deck monster wise is good otherwise i say go with flame champoins advice .
The Sonic God - April 21, 2008 01:29 AM (GMT)
After rebuilding the old faithful beatdown that I see so many people run, it was clear to me that burn is still a force to be reckoned with. On account of a bad draw, if my deck doesn't get set off, the burn deck will win every time. It forces me to waste my magic and trap cards to get rid of the control.
Burn, like it or not, is a form of control and it is quite effective when played correctly. I can't see a need to change anything in the deck beyond mere æsthetics.