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Title: Kingdom Hearts Pack 2
Description: Unleash your inner darkness


Yakura - March 30, 2006 12:48 AM (GMT)
End Of THe World
Field Spell
Increase tha ATK and DEF of all "Heartless" Monsters on your side of the field by 500 points. Inflict 300 points of damage to your opponent's lifepoints for each card on your side of the field with "Heartless" in it's name during each of your end phases.

Heartless Shadow
Dark
Fiend/ Heartless
***
ATK 500/DEF 1000
When this card is destroyed, special summon one "Heartless Shadow" from your deck, hand, or graveyard. When thsi card is special summoned by the effect of "Heartless Shadow", add the ATK of the "Heartless Shadow" that was used to this monster's attack.

Heartless Soldier
Dark
Fiend/Heartless
****
ATK 1700/DEF 1000
When this card attacks, negate the effect of a card that targets this monster and destroy it.

Heartless Air Soldier
Wind
Fiend/Heartless
****
ATK 1800/ DEF 700
As long as "End Of The World" remains in play, this card is unaffected by your opponent's spell/trap cards.

More later.....

Yakura - April 10, 2006 08:27 PM (GMT)
Large Body
Dark
Fiend/Heartless
****
ATK 1900/DEF 2100
When this cared is summoned, it switches to defense mode. As long as this card remains face-up on the field, your opponent cannot attack any other Heartless monsters on the field.

Red Nocturne
Fire
Fiend/Heartless
***
ATK 700/DEF 500
This card can attack your opponents life points directly. When this card inflicts damage to your opponent, discard one card from your opponent's hand for each "Red Nocturne" you have on the field.

Blue Rhapsody
Water
Fiend/Heartless
***
ATK 600/DEF 800
This card can attack your opponent's lifepoints directly. When this car inflicts damage to your opponent, send one card from your opponent's deck to the graveyard.

Yellow Opera
Light
Fiend/Heartless
***
ATK 900/DEF 100
This card can attack your opponent's lifepoints directly. When this card inflicts damage to your or opponent, select and activate one of the following effects:
- Destroy one monster on your opponents side of the field
- Destroy one spell or trap on your opponent's side of the field


Scannerbot - April 15, 2006 02:53 AM (GMT)
Wow...Kingdom Hearts cards. They sound so cool...

Nice job, Yakura.

Yakura - April 20, 2006 09:33 PM (GMT)
Thanks Scannerbot, I got more for ya

Search Ghost
Dark
Zombie/Heartless
****
ATK 1300/DEF 800
This card can attack your opponent's lifepoints directly. When this card inflicts damage to your opponent's lifepoints, increase your lifepoints by an equal amount. When this card attacks, return this card to your hand after damage calculation.

Sheltering Zone
Water
Fish/Heartless
*****
ATK 2100/DEF 1500
When this card attacks a monster with higher attack, negate all battle damage and draw one card from your deck. When this card is destroyed as a result of battle, special summon 4 "Sea Neon" tokens (3 star/Water/Fish/ATK 1500/DEF 1500) in defemse mode.

Aquatank
Fish/Heartless
*******
ATK 2600/DEF 1900
When this card is summoned, you can special summon up to three "Screwdivers" from your hand or deck. Send one Heartless monster in your hand to the graveyard to destroy all monsters on your opponent's side of the field whose defense is equal to or less than the attack of the monster discarded.

Bandit
Earth
Warrior/Heartless
****
ATK 1500/DEF 1000
Pay your life points in multiples of 100. inflict damge to your opponent's life points equal to the amount paid. You can only use this effect once per turn during your battle phase. If you activate this effect, this card cannot attack that turn.

Fat Bandit
Fire
Warrior/Heartless
******
ATK 2400/DEF 1700
This monster cannot be destroyed as a result of battle. discard one card from your hand to inflict 400 points of damage to your opponent's life points.

Barrel Spider
Fire
Fiend/Heartless
***
ATK 700/DEF 1700
Tribute this face up card. Destroy one card on the field.

Green Requiem
Dark
Fairy/Heartless
***
ATK 200/DEF 1600
Increase your life points by 500 points for each Heartless monster on the field during each of your standby phases. When this card is attacked, remove this card from play until the end phase to negate the attack of the monster.

More soon...

Scannerbot - April 30, 2006 02:50 PM (GMT)
These cards seem perfect with their Yugioh effects similar to the Heartless effects. Yay!

Although, I think Fat Bandit could be destroyed in battle. But nevermind.

DarkChaos - May 6, 2006 08:46 PM (GMT)
Wow those cards are really awesome! I would really like to see these cards in real life.

Yakura - June 9, 2006 05:07 PM (GMT)
Guard Armor
Dark
Machine/Heartless
********
ATK 2500/DEF 3500
This card cannot be normal summoned or set, this card can only be special summoned by tributing three Heartless monsters on your side of the field. When this card is special summoned successfully, special summon 1 "Hammerlegs" and 1 "Gauntlets" from your hand or deck. This card is unaffected by your opponent's spell and trap cards.

Hammerlegs
Dark
Machine/Heartless
*****
ATK 2000/DEF 0
This card cannot be normal smmoned or set. This card can only be special summoned by the effect of "Gaurd Armor". When tis card attacks, increase the attack of this card by 1000. When Gaurd Armor is destroyed and sent to the graveyard, destroy this card.

Gauntlets
Dark
Machine/Heartless
*****
ATK 1300/DEF 0
This card annot be normal summoned or set. This card can only be special summoned by the effect of "Guard Armor". This card can attack your opponent's lifepoints directly. When this card successfully attacks your opponent's lifepoints directly, inflict 700 points of damage to your opponent's lifepoints. When "Gaurd Armor" is destroyed and sent to the graveyard, destroy this card.

Armored Reversal
Spell/Quickplay
Thi card can only be ativated when your opponent attacks "Gaurd Armor" on your side of the field with a monster or designates them as the target of a monster effect. Tribute the targeted "Gaurd Armor" and special summon 1 "Opposite Armor" from your had or deck.

Opposite Armor
Dark
Machine/Heartless
*********
ATK 3500/DEF 2500
This card cannot be normal summoned or set. This card can only be special sumone by the effect of "Armored Reversal". Increase the ATK of all "Hammerlegs" and "Gauntlets on your side of the field by 1000. negate the effect of your opponent's card that specifically targets this card and destroy it.

Dark Shot
Spell
This card can only be activated when there is a face up "Opposite Armor" on your side of the field. Select and activate 1 of the following effects:
-Destroy all monsters on your oponent's side of the field whose ATK is equal to or lower than the ATK of "Opposite Armor".
-Inflict damage to your opponent's life points equal to half total ATK of all monsters on your side of the field.
-Destroy 1 spell/trap card for each monster on your side of the field.

Trickmaster
Dark
Fiend/Heartless
******
ATK 2500/DEF 1900
Flip a coin and call it. If you call it correctly, reduce the ATK of all monsters on your opponent's side of the field to 0. If you call it wrong, skip your next battle phase.

Stealth Sneak
Earth
Reptile/Heartless
******
ATK 2600/DEF 700
When this card is attacked, Negate the attack of the monster and end your opponent's turn. If you use this effect, you cannot summon or set any cards during your next turn.

Invisble
Dark
Fiend/Heartless
****
ATK 1900/DEF 1700
Once per turn, you can remove this card from play to destory one monster on your opponent's side of the field. If removed by this effect, special summon this card during the end phase.

Angel Star
Light
Fairy/Heartless
****
ATK 1600/DEF 1900
Once per turn, destroy 1 spell or trap card on your opponent's side of the field.

(Still working on them...)

Ketosaiba - June 9, 2006 05:13 PM (GMT)
Hehehehehe, sexy...but somehow unfair at the sametime, especially the Dark Shot 1st effect...*shivers*...Great job Man

Yakura - January 20, 2007 02:28 AM (GMT)
Yes, I am reviving this topic simply out of boredom...besides, I missed a few.

Behemoth
********
Dark
Fiend/Heartless
ATK 3000/DEF 1000
When this card destroys a monster as a result of battle, destroy one card on the field. This card is unaffected by your opponent's spell cards.

NeoShadow
*****
Dark
Fiend/Heartless
ATK 1900/DEF 1700
Once per turn, you can flip this card into face-down defense position. If this card is returned to face-down defense position by its effect, it cannot be targeted by a spell, trap, or battle attack until it is flip summoned.

Defender
******
Dark
Warrior/Heartless
ATK 1500/DEF 3000
As long as this card remains face-up on your side of the field, your opponent cannot attack any other "Heartless" monsters on the field.

I have a handful left, so i'll add them later...

Yakura - January 21, 2007 03:24 AM (GMT)
Wyvern
*****
Wind
Winged-Beast/Heartless
ATK 2000/DEF 1900
If you have no monters on the field when your opponent summons a monster, special summon this card.

Wizard
****
Dark
Spellcaster/Heartless
ATK 1300/DEF 1500
Once per turn, send one monster in your hand to the graveyard. Destroy one monster on your opponent's side of the field with the same Attribute and the monster you sent to the graveyard.

Darkball
*****
Dark
Fiend/Heartless
ATK 1700/DEF 900
When this ard attacks, you can negate the battle damage to this card. When you do, reduce the ATK of the monster that battled with this card to zero.

Powerwild
****
Earth
Beast/Heartless
ATK 1700/DEF 1000
Negate the effects of monsters destroyed by this card in battle.

Bouncywild
***
Earth
Beast/Heartless
ATK 1300/DEF 1000
Send one card in your hand to the graveyard to inflict 500 points of damage to your opponent's lifepoints.

I need more ideas...

TopDecking Samurai - January 22, 2007 03:50 AM (GMT)
WoW you could make your own KH TCG with this good job. *;0*

Yakura - January 23, 2007 03:40 PM (GMT)
Thanx, I've still got some left to do though.

Pirate
****
Dark
Warrior/Heartless
ATK 2000/DEF 1600
The battle damage inflicted by this card is halfed. When this card attacks a face-down defense position monster, destroy the monter without applying damage calculation.

Air Pirate
*****
Wind
Warrior/Heartless
ATK 2200/1800
As long as "End of The World" remains in play, this card cannot be attacked.

Battleship
*******
Wind
Fiend/Heartless
ATK 2600/DEF 2100
When this card inflicts battle damage to the opponent, send two cards in your opponent's hand to te gravyard. When ths card battles with a defence position monster whose DEF is lower than this card's ATK, inflict the difference as effect damage to your opponent's lifepoints.

Anti-Sora
********
Dark
Warrior/Heartless
ATK 2500/DEF 1700
Once per turn, you can flip this card into face-down defense position. When this card is flipped into face-down defence position by its effect, it is unaffected by all spell, trap, and monster effects, and cannot be targeted for a battle attack. When this card is flip summoned, destroy one card on the field.

More later....

ChaosCommandMagician - January 23, 2007 03:48 PM (GMT)
Anti-Sora is really nasty, too nasty to be balanced. I went over most of your cards and their effects are pretty good and balanced. You seem to have a good perspective on what is balanced.

oblivion249 - January 23, 2007 09:06 PM (GMT)
anti sora is a little to good. But u sure can make cards i giv u credit

Yakura - January 23, 2007 10:27 PM (GMT)
Yeah, Anti-Sora is a bit strong cause I was measuring him by difficulty in the game. (I usually got my but kicked upside-down until I switched Peter for Goofy.) Mabye I should have given him a summoning requirement like I did with Guard Armor. After, he is Sora's shadow (literally), maybe I could havegiven him an effect that required Sora to be on the field. hmm.....

iceman3317 - February 2, 2007 04:23 AM (GMT)
hay dude me and my cousin can draw thiese for and then send them to the card creaters

mikahael - February 2, 2007 07:24 PM (GMT)
Konami will not print these cards because they are not sactioned by UDE and they don't listen to real players so forget sending them in to Konami its a waste of time all we can do is dream

Yakura - February 6, 2007 07:46 PM (GMT)
Um...okay...bad idea, but thanx anyway.

Souleater
Equip Spell
This card only be equipped to "Riku". When a monster equipped with this card destroys an effet monster, the effect of that monster is negated.

Possesion
Spell
Tribute 1 "Riku" on your side of the field equipped with "Souleater" to Special Summon 1 "Riku: Warior of Darkness" from your hand or deck.

Riku: Warrior of Darkness
*******
Dark
Warrior/Heartless
ATK 2400/DEF 2300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by The effect of "Possesion". This monster is unaffected by your opponent's spell cards and cannot be targetd by monster effects.

Princess Keyblade
Equip Spell
This card can only be equipped to "Riku: Warrior of Darkness". When a monster equipped with this card destroys a monster as a result of battle, Special Summon it to our side of the field.

Dark Aura
Quickplay Spell
Discard one card from your hand. Increase the ATK of "Riku: Warrior of Darkness" by 1000. A monster targeted by this card can attack all monsters on your opponent's side of the field.

Full Possesion
Spell
Tribute 1 "Riku: Warrior of Darkness" to Special Summon 1 "Ansem: Seeker of Darkness" from your hand.

Ansem: Seeker of Darkness
********
Dark
Spellcaster/Heartless
ATK 3000/DEF 2100
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Full Posseion". Increase the ATK of this monster by 1000 for each "Heartless" monster on the field. As long as "End of the World" remains in play, negate the effects of your opponent's Spell and Trap cards that target 1 or more "Heartless" monster(s) on your side of the field and destroy them.

Ah, it feels good to be posting again.....XD




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